Dovahzul, or the dragon language, is featured in The Elder Scrolls video game series, beginning with The Elder Scrolls V: Skyrim released in 2011. It has no official designation; fans of the series refer to it as Dovah (the language’s word for “dragon”) or Dovahzul (“dragon-voice”). The alphabet draws inspiration from the ancient Cuneiform script. Its runes are designed to resemble claw marks etched into stone, typically with two or three slashes and a dot or hook formed by the dewclaw.
Stylistically this is a nice script. I like the claw-based aesthetic. However, the language seems to be one step away from an English clone, or cipher…something that lacks the linguistic intrigue that I prefer in scripts. To be fair, I have never played the game(s) in question, but that does not mean that I cannot see this for what it is…a marketing tool. The language and script were given as much thought as absolutely needed to make them seem iconic and related to “dragons”…not much more.
There is a pdf of the grammar available, but even at 53 pages it hardly seems adequate to describe an entire language. I can’t say that I would bother to learn this script or the accompanying language, but I do understand the desire to do so. I give the script a 4×2.